Microsoft officially acquires Activision Blizzard for $69 billion

Microsoft's landmark acquisition of Activision Blizzard for a staggering $69 billion is now a reality.

Microsoft officially acquires Activision Blizzard for $69 billion
Microsoft officially acquires Activision Blizzard for $69 billion.

After days of anticipation, Microsoft has successfully concluded its $69 billion acquisition of video game behemoth Activision Blizzard, an event with far-reaching implications for the burgeoning cloud gaming sphere. The transaction, which had already garnered approvals from various regulatory bodies, encountered a notable hurdle at the hands of the UK's Competition and Markets Authority (CMA). This latest development underscores the CMA's expanding influence in global tech regulation post-Brexit

Microsoft officially acquires Activision Blizzard for $69 billion

Initially, the British regulator rebuffed the acquisition in April, citing apprehensions surrounding Microsoft's potential stranglehold over the cloud gaming landscape. The CMA's resolute stance proved pivotal, as Microsoft conceded to relinquish streaming rights for Activision's cherished titles, such as "Call of Duty" and "Candy Crush Saga." This move effectively allayed concerns regarding diminished competition and options for gamers.

The CMA's decision reverberated not only within the UK but served as a benchmark for other nations grappling with the escalating influence of tech giants across diverse sectors. Notably, the CMA stood as the sole regulatory body to secure such a concession from Microsoft, underscoring its dedication to fostering economic growth and safeguarding consumer interests.

The acquisition propels Microsoft deeper into the thriving mobile gaming market, valued at over $90 billion, where Sony, the industry's frontrunner, wields comparatively less sway. Analyst Michael Pachter from Wedbush Securities points out that Microsoft promptly gains access to over "$3 billion of mobile revenues," enriching its Game Pass subscription service with a wealth of content likely to attract a broader gaming audience.

While this acquisition undoubtedly enhances Microsoft's position, it also marks a triumph for regulators committed to preserving fairness in swiftly expanding industries. Sarah Cardell, Chief Executive of the CMA, underscores that this successful outcome was achieved because the regulator remained "unfettered by political influence," despite opposition from Microsoft and limited support from the British government.

The conclusion of this acquisition is not only a significant chapter in the tech industry but a testament to the evolving dynamics of regulatory oversight in the post-Brexit landscape.

Microsoft